Free unlocks Chat, Kits, Stats, and Zones. Pro lights the rest. Toggle what actually runs on the box. Carbon only — no Oxide.
WardenChat
FreeCommunity-safer
How chat looks and who can talk. Rank prefixes, colours, a word filter, mutes, and a live log — from the app, not a config file.
- Prefix and colour by permission, playtime, or SC balance
- Blocked words, with a mute path for repeats
- Timed or permanent mutes on the player row
- Search chat history without grepping the dedicated log
WardenKits
FreeModded tab
Starter and VIP kits built in the UI. Players claim in-game. Cooldowns, wipe-day resets, optional Economy prices.
- Items, amounts, belt / wear / main, no JSON
- Permission group, wipe-only, or paid with Economy
- Admin give from the app
- Reset claims when you wipe, one button
WardenStats
FreeCommunity-safer
Kills, deaths, KDR, headshots, playtime, streaks, and farming. Synced so the board still loads when the process is down.
- Lifetime and wipe stats on the profile
- Combat and per-resource farm boards
- Optional streak announcements — no gather.rate
- Reset the board without touching the world save
WardenZones
FreeModded tab
Elliptical PvP, PvE, and Safe zones with rotation. Pushed live over RCON. Leave Facepunch server.pve off and let Zones own combat rules.
- PvP free-for-all, PvE blocks player damage, Safe blocks all
- Place and rotate on the map builder overlay
- No restart when you add or move a zone
- Global default combat outside the ellipses
WardenEconomy
ProModded tab
In-game shop and wallets. Default currency is SC. Players earn by playing; you set prices, stock, and wipe rules.
- Buy and sell, toggle stock without a restart
- Set, add, or wipe one wallet or everyone
- Paid kits, clan bank, chat ranks that need a balance
- Transaction ledger after a wipe-night dispute
WardenClans
ProModded tab
Official Facepunch clans: owner / officer / member, a private channel, tags in global, and a bank that talks to Economy.
- Create, invite, kick, promote in-game
- Deposit and officer withdraw when Economy is loaded
- Clan channel plus optional tag in global
- Friendly-fire warning before a team dump
WardenEvents
ProModded tab
Schedule or fire world events from the app: heli, cargo, Bradley, airdrop, convoy. Logged with success or fail.
- Day-of-week or daily UTC time
- One-shot from the UI when the pop is right
- Who fired what, and whether Carbon accepted it
- You choose the event — the app does not surprise the lab
WardenGate
ProModded tab
Carbon permission groups as first-class objects — VIP, MVP, staff — with optional expiry. Other Warden mods read the same groups.
- Add a Steam ID to a group from the app
- Timed VIP that drops itself
- Gate a kit or chat rank on the same group name
- Warden creates the group if it is missing
WardenGuard
ProCommunity-safer
Structure rules, raid-hour windows, and TC auth browsing. Aimed at cheaters and trolls — not a silent anti-raid all week.
- Who can damage whose buildings
- Time-windowed raiding, UTC
- List and remove cupboard auths over RCON
- Run protection, hours, both, or neither
WardenBroadcast
ProCommunity-safer
Rules and reminders on a timer or at a clock time. Facepunch allows informing players — this is the announce layer, not a hard block.
- Every N minutes, ASCII chat only
- Fire at a UTC time (wipe warning, restart)
- Dashboard broadcast bar for right now
- Disable a message without deleting it
WardenLoot
ProModded tab
Override vanilla loot by container prefab. Chance, quantity ranges, and a global multiplier. Profiles you can toggle.
- crate_normal, elite, barrels — substring match
- Item, chance, min/max stack
- Optional wipe of default contents first
- Push live to Carbon, no dedicated restart
WardenSpawn
ProModded tab
Named spawn zones with weighted points. First join, respawn, or both. Optional Gate group so VIP lands at a different beach.
- Pick from a live player position — no typed coords
- Weights to bias a town or keep it rare
- First join vs death respawn
- Gate permission can lock a zone
WardenMap
ProModded tab
Persistent F1 map markers — name, colour, radius. Re-spawned on boot. Custom UI, so Facepunch wants the Modded tab.
- Shops, raidable, clan halls
- Optional circle on the map
- RCON rebuild without a restart
- Does not hijack the death skull
WardenProgression
ProModded tab
XP from kills, headshots, gather, and playtime. Default curve to 100. Skill points spent in-game. Gather bonus lives here — vanilla has no gather.rate.
- Combat, nodes, time in-game
- Spend points from /skills
- Who is actually progressing this wipe
- Reset XP without touching kits unless you ask
WardenLimits
ProModded tab
Hard entity and building caps. Facepunch Community rules allow informing, not preventing — this is a Modded-tab feature.
- Turrets, tools, deployables per player or team
- Per Steam ID overrides from the app
- Find, restore, exempt, or demolish leftover TCs
- Live config, no restart
WardenSnapshot
ProCommunity-safer
Admin backups for wipe day. Players never see it. Snapshot the identity folder, restore, or throw it away from the app.
- World + cfg before you pull the trigger
- Roll back a bad wipe or a bad map seed
- Pair with the dashboard wipe clock
- Does not change gather, combat, or UI for players